Geometry - Geometry is a branch of mathematics concerning lengths, areas and volumes that poses questions of shape, size, relative position of figures and the properties of space. In the short geometry is about shapes and their properties, plain geometry is about flat shapes for example lines, circles or triangles and solid geometry is about three dimensional objects such as cubes, prisms, cylinders and spheres.
Mathematics is the fundamental building block of nature, it is everywhere in life. For example take the famous Fibonacci Sequence, each number in the sequence is the sum of the previous two numbers, as this sequence progresses the ratio between each number comes closer and closer to 1.618 which is of course the Golden Ratio/Golden Section/Golden Mean. This ratio is absolutely everywhere in life, for example in a sunflower they have apposing spirals of seeds, the diameter between each rotation is 1.618. This ratio is the corner stone of all life, the best display of it is in spirals, the DNA molecule for example lifes fingerprint!
'Where there is matter, there is geometry.' Johannes Kepler
Geometry is absolutely everywhere in life, itself is a fingerprint or the identity of life. This is why I'm going to base my Identity project on geometry.
I've come up with the tagline of 'Geometry is everywhere in life - but was is life without an identity?' I will use this on my promotional pieces to entice interest in my project. My aim is to grip people's attention so they will open their minds and look deeper into my artwork, hopefully eventually understanding that geometry itself is lifes identity.
Tuesday, 1 April 2014
Sunday, 30 March 2014
Art & Design; Printmaking - Research
Anni Albers
Anni Albers was a German-American textile and printmaker, in the 70's her printmaking took a direction that I really like when she produced a series of etchings and lithographs which made use of geometrical designs.
Again, I absolutely love this work, it makes full use of shapes and really ties in with my ideas for my printmaking pieces. It has inspired me to continue with my geometrical theme and it can work and the outcomes are extremely pleasing.
Anni Albers was a German-American textile and printmaker, in the 70's her printmaking took a direction that I really like when she produced a series of etchings and lithographs which made use of geometrical designs.
Mountainous VI
Second Movement II
Triangulated Intaglio III
Again, I absolutely love this work, it makes full use of shapes and really ties in with my ideas for my printmaking pieces. It has inspired me to continue with my geometrical theme and it can work and the outcomes are extremely pleasing.
Art & Design; Printmaking - Artist Research
Andy Warhol
Andy Warhol is an American artist who was one of the main figures in the visual art movement known as pop art. Andy had a successful career as a commercial illustrator but later found his way into different forms of art. He's been known for hand drawn work, paintings, photography, screen printing and sculpture.
Andy's screen printing really shows his past career as an illustrator, the illustration style really shows within his prints. A well known print of his which he created in 1962 was the Marilyn Monroe piece, this work really has the illustration feel, his use of vivid colours really makes it stands out and it's so well done it almost looks like it's been created digitally.
Coming from a digital art background myself, I really am drawn to his work, the illustrated style and the great use of colours is really refreshing.
These are some of the early attempts at screen prints by Andy when he was getting to know the process. He used his own drawings as the basis to create the prints.
Chuck Close (Charles Thomas Close)
Chuck Close is an American painter and photographer who found fame through photorealist work. Chuck is also famous for producing massive-scale portraits however he has spent a lot of time through-out his career as a print maker. The majority of his prints were published by Pace Editions, New York.
These are two of Close's prints, I particularly love the effect of the first one. Again I think this one stands out to me as it almost looks like it's been done digitally and that's my area of expertise. I also like the almost geometric look to the piece, the shapes really add an extra dimension to the work and this is kind of on the lines of what I tried to do with my screen prints.
Andy Warhol is an American artist who was one of the main figures in the visual art movement known as pop art. Andy had a successful career as a commercial illustrator but later found his way into different forms of art. He's been known for hand drawn work, paintings, photography, screen printing and sculpture.
Andy's screen printing really shows his past career as an illustrator, the illustration style really shows within his prints. A well known print of his which he created in 1962 was the Marilyn Monroe piece, this work really has the illustration feel, his use of vivid colours really makes it stands out and it's so well done it almost looks like it's been created digitally.
Coming from a digital art background myself, I really am drawn to his work, the illustrated style and the great use of colours is really refreshing.
These are some of the early attempts at screen prints by Andy when he was getting to know the process. He used his own drawings as the basis to create the prints.
Chuck Close (Charles Thomas Close)
Chuck Close is an American painter and photographer who found fame through photorealist work. Chuck is also famous for producing massive-scale portraits however he has spent a lot of time through-out his career as a print maker. The majority of his prints were published by Pace Editions, New York.
Title: Emma - Year: 2002
Title: Lucas - Year 1986
These are two of Close's prints, I particularly love the effect of the first one. Again I think this one stands out to me as it almost looks like it's been done digitally and that's my area of expertise. I also like the almost geometric look to the piece, the shapes really add an extra dimension to the work and this is kind of on the lines of what I tried to do with my screen prints.
Art & Design; Printmaking - Collagraphy
Collagraphy (collography) is a printmaking technique in which materials are applied to a board or piece of wood to create a raised design. The area is then covered with a layer of ink or paint depending on choice and placed onto a printing press. A printable material is then placed over your board and the press is turned, this then passes the work through pressing the inked design onto the material, this creates an impression of your design. This resulting print is termed a Collagraph.
Art & Design; Printmaking - Screen Printing
Screen printing is a printmaking technique that involves woven mesh material which is tightly pulled to fit a frame, this then is used to support an ink blocking stencil. The attached stencil forms open areas where the ink will take to a printable material. In order to produce an image, a squeegee is used to force ink through the mesh, at this stage the ink hits the stencil, the blocked area will be left protected from the ink and the open areas will be left filled with the ink creating an image.
Screen printing first started in China around the 960AD, this was in the Song Dynasty. The process was later adapted by other Asian countries such as Japan, the Japanese improved on the technique by modernising the techniques to keep up with their times. Screen printing made it's way other to Western Europe in the 18th Century but wasn't largely accepted until silk mesh became available for trade from the East.
For this screen print I drew a profile outline of my face onto acetate, I then cut the shape of my face out to expose a open area. I then used a frame to attach the stencil to and continued to force the ink through the mesh with a squeegee to expose the free area to the ink. I also did a reverse of this, by using the cut out and just exposing the edges around the image.
For this next piece, after I'd tested the limits of the technique initially I decided to go for my geometrical theme, I drew out some triangular shapes onto the acetate and cut them out to create my stencil. I again then proceeded to expose the open areas to the ink to create the printed pattern.
Developing this technique again I decided to try and create a geometrical design on a little larger scale, I used the same process again and I really like the final outcome, it again strengthens my idea of using geometrics. I think the process works well with the geometric idea as it allows me to lay down solid shapes, it also builds up well when other layers are applied - this is something I can take forward and develop further.
Finally, I decided to add an image of a face into the geometrical prints to try and add the link to identity into it, for this I took a reference image on a geometrical portrait. As this image was rather complex I decided to try and layer up the design with different stencils to create the final outcome, firstly I created on which would be the shape of the face, the second stencil was then to add some details in. The third stencil (which I didn't finish) was going to be the geometrical shapes to pull it all together.
I think these pieces came out extremely well, although if I was to do it again I would have 100% pushed on to try and get the geometrics added in.
The process itself is very useful, it allows me to lay down solid shapes and build up layers to create a final image, the use of layers allows me to create complex design quite easily which means I can get more detail into the pieces. The process also allows me to produce multiple versions of the same design, this will allow a final piece to be mass-produced.
Screen printing first started in China around the 960AD, this was in the Song Dynasty. The process was later adapted by other Asian countries such as Japan, the Japanese improved on the technique by modernising the techniques to keep up with their times. Screen printing made it's way other to Western Europe in the 18th Century but wasn't largely accepted until silk mesh became available for trade from the East.
For this screen print I drew a profile outline of my face onto acetate, I then cut the shape of my face out to expose a open area. I then used a frame to attach the stencil to and continued to force the ink through the mesh with a squeegee to expose the free area to the ink. I also did a reverse of this, by using the cut out and just exposing the edges around the image.
For this next piece, after I'd tested the limits of the technique initially I decided to go for my geometrical theme, I drew out some triangular shapes onto the acetate and cut them out to create my stencil. I again then proceeded to expose the open areas to the ink to create the printed pattern.
Developing this technique again I decided to try and create a geometrical design on a little larger scale, I used the same process again and I really like the final outcome, it again strengthens my idea of using geometrics. I think the process works well with the geometric idea as it allows me to lay down solid shapes, it also builds up well when other layers are applied - this is something I can take forward and develop further.
Finally, I decided to add an image of a face into the geometrical prints to try and add the link to identity into it, for this I took a reference image on a geometrical portrait. As this image was rather complex I decided to try and layer up the design with different stencils to create the final outcome, firstly I created on which would be the shape of the face, the second stencil was then to add some details in. The third stencil (which I didn't finish) was going to be the geometrical shapes to pull it all together.
I think these pieces came out extremely well, although if I was to do it again I would have 100% pushed on to try and get the geometrics added in.
The process itself is very useful, it allows me to lay down solid shapes and build up layers to create a final image, the use of layers allows me to create complex design quite easily which means I can get more detail into the pieces. The process also allows me to produce multiple versions of the same design, this will allow a final piece to be mass-produced.
Art & Design; Printmaking - Mono-printing
Mono-printing is a one off impression of an image or lines, created using metal plates, etching or a wooden block. Unlike other forms of printmaking that allow multiple copies of a single image to be created, Mono-printing only has the capacity for a single impression.
Mono-print techniques can include collage, hand painting or a form of tracing where ink is laid down, paper is placed on top and the design is then drawn on, this transfers the ink to the paper in the style of the drawing. This last technique is the one I used to create my mono-prints.
The first mono-print I did was the one on the right hand side, for this one I was simply using different tools to create different marks. This was a tester to see exactly what effects I could come up with. I then moved onto a second piece, I decided to try and draw a self portrait on this piece, I think it came out quite well, I particularly like the amount of control you can have over the final outcome - this could come in useful once I come up with a concept for my work.
After testing out different marks and testing the limits of control over the final piece I decided to try and impose my own style onto the print. I have a fascination with geometric design, so I decided to try and add some shapes into the design, this worked out extremely well as there was still a subtle impression of the self portrait on the paper too. I'm very happy with the final outcome and wouldn't change anything about it, it's laid a foundation for me to build on and has now given me the idea to pursue a geometric theme will the inclusion of a portrait to link in the identity from the brief.
Mono-print techniques can include collage, hand painting or a form of tracing where ink is laid down, paper is placed on top and the design is then drawn on, this transfers the ink to the paper in the style of the drawing. This last technique is the one I used to create my mono-prints.
The first mono-print I did was the one on the right hand side, for this one I was simply using different tools to create different marks. This was a tester to see exactly what effects I could come up with. I then moved onto a second piece, I decided to try and draw a self portrait on this piece, I think it came out quite well, I particularly like the amount of control you can have over the final outcome - this could come in useful once I come up with a concept for my work.
After testing out different marks and testing the limits of control over the final piece I decided to try and impose my own style onto the print. I have a fascination with geometric design, so I decided to try and add some shapes into the design, this worked out extremely well as there was still a subtle impression of the self portrait on the paper too. I'm very happy with the final outcome and wouldn't change anything about it, it's laid a foundation for me to build on and has now given me the idea to pursue a geometric theme will the inclusion of a portrait to link in the identity from the brief.
Thursday, 27 March 2014
Art & Design; Printing - Promotional Poster
My promotional piece for our exhibition 'Fingerprints - an Exploration of Identity', I tried to keep it in-line with my geometric theme but also incorporated other elements to strengthen the piece.
I decided to try and make a strong statement so I chose the text 'Geometry is everywhere in life - but what is life without an identity'. Geometry itself ties in with the identity theme in my opinion, as my tagline/statement says it is in essence a fingerprint of life itself and for this reason and my mild obsession with geometrics, I decided to base my work on it.
The inclusion of an illustrated self portrait again strengthens the identity part of the piece, it also adds a little bit of 'personalisation' to the work.
I believe my concept will capture the interest of my target audience, and hopefully open their minds to how significant geometry is in life.
Saturday, 22 March 2014
Art & Design; "Isms" Research
Cubism - Cubism is considered to be the most influential art movement of the 20th century. Cubism came about from the three-dimensional work of Paul Cezanne, objects are analysed, broken up and then reassembled in an abstract form. Objects are depicted from multiple viewpoints to represent the subject in a greater context.
Expressionism - Expressionism is the term given to an early 20th century style of art. Generally associated with Northern Europe and more specifically Germany, expressionism is an artistic style in which the artist attempts to depict subjective emotions rather than objective reality. Expressionism is very subjective, personal and self expressive.
Expressionism by Gustav Klimt
Fauvism - Fauvism is a 20th century French style of art, that makes use of vivid colours. The style began around 1900 and continued for over a decade, although as a movement it only lasted a few years.
Impressionism - Impressionism is a 20th century art movement that originated in Paris. Expressionism makes use of small, thin yet visible brush strokes, open composition and really emphasises light and it's changing qualities.
Pre-Raphaelitism - The Pre-Raphaelite brotherhood was formed in 1848 as a secret group of artists, Dante Gabriel Rossetti, William Michael Rossetti (his brother), Thomas Woolner, William Holman Hunt, Frederic George Stephens, James Collinson and John Everett Millias. The were rising up against the current art establishment and created art that was known for it's brilliance and vividness of colours.
Surrealism - Surrealism first began in the early 1920's and is probably best known for it's artworks and writings. Surrealist art portrays the unexpected and is often very fantasy like.
Cubist artwork by Georges Braque
Title; 'Clarinet and Bottle of Rum on a Mantlepiece'
Expressionism - Expressionism is the term given to an early 20th century style of art. Generally associated with Northern Europe and more specifically Germany, expressionism is an artistic style in which the artist attempts to depict subjective emotions rather than objective reality. Expressionism is very subjective, personal and self expressive.
Expressionism by Gustav Klimt
Portrait of Frederika Maria Beer
Fauvism - Fauvism is a 20th century French style of art, that makes use of vivid colours. The style began around 1900 and continued for over a decade, although as a movement it only lasted a few years.
Fauvism art by Henri Matisse
Impressionism - Impressionism is a 20th century art movement that originated in Paris. Expressionism makes use of small, thin yet visible brush strokes, open composition and really emphasises light and it's changing qualities.
Impressionism painting by Monet
Pre-Raphaelitism - The Pre-Raphaelite brotherhood was formed in 1848 as a secret group of artists, Dante Gabriel Rossetti, William Michael Rossetti (his brother), Thomas Woolner, William Holman Hunt, Frederic George Stephens, James Collinson and John Everett Millias. The were rising up against the current art establishment and created art that was known for it's brilliance and vividness of colours.
Pre-Raphaelitism artwork by Dante Gabriel Rossetti
Surrealism - Surrealism first began in the early 1920's and is probably best known for it's artworks and writings. Surrealist art portrays the unexpected and is often very fantasy like.
Surrealism by Rene Magritte
Sunday, 22 December 2013
Art & Design: Urban Landscape; Final Evaluation
Art & Design – Urban Landscape
Robert Salisbury
We were given the brief to create a piece to the theme of Urban Landscape that was A3 or larger, in order to do this we were asked to experiment with and develop different techniques.
After a fair bit of experimenting I decided I was going to use two main mediums for my final piece, the first was going to be painting using acrylics, I came to this by trying different painting techniques and tools and found that I really enjoyed working with acrylics. The second medium was computer illustration, now I came to this via a drawing route, I really found an interest in the perspective drawing that we were shown, and decided to develop my sketches further by scanning them into the computer and vectorising them, this allowed me to further edit the drawing until I was happy with it.
So for the first part of my final piece I was going to paint a background, having chosen acrylics I went onto experiment with colours to find the ideal choice.
This was the first background I created, now although I like the colours used this turned out to be too dark in the top half and didn't really work with the second half of the piece. For this reason I decided to change to a lighter colour.
Robert Salisbury
We were given the brief to create a piece to the theme of Urban Landscape that was A3 or larger, in order to do this we were asked to experiment with and develop different techniques.
After a fair bit of experimenting I decided I was going to use two main mediums for my final piece, the first was going to be painting using acrylics, I came to this by trying different painting techniques and tools and found that I really enjoyed working with acrylics. The second medium was computer illustration, now I came to this via a drawing route, I really found an interest in the perspective drawing that we were shown, and decided to develop my sketches further by scanning them into the computer and vectorising them, this allowed me to further edit the drawing until I was happy with it.
So for the first part of my final piece I was going to paint a background, having chosen acrylics I went onto experiment with colours to find the ideal choice.
This was the first background I created, now although I like the colours used this turned out to be too dark in the top half and didn't really work with the second half of the piece. For this reason I decided to change to a lighter colour.
I kept the darkness to the bottom half of the piece but used a mixture of black and white acrylic to create a nice greytone for the top half, this was then light enough to take forward.
Having now created the background for my final piece, it was time to take the second half of the work and get it applied.
For the second half I developed my multiple perspective sketch into the following digital illustration...
I then printed this onto clear acetate in order to overlay it onto my painted background. Now I was limited to the sizing of this as the college printers would only print to A3 at largest on acetate, so my piece would have to be A3 size.
I then took the acetate print and painted white acrylic onto the back in random light spots in order to give some highlights in randomly chosen areas, I feel this really gave the piece an extra dimension.
Next I overlaid the acetate onto the background and fixed it into place by applying a card boarder.
My final piece was then completed, I'm really happy with how it came out although I would have liked to have been able to produce it on a larger scale, but due to the printing restrictions this wasn't possible at the time. Moving forward, I would like to develop my painting skills further, and one thing I will definitely be doing again is the perspective drawing.
Art & Design: Urban Landscape; Developing Painting.
To accompany my developed sketch (Illustration) for my final piece, I thought I'd add in some painting to really mix medias.
As I'd never really delved into painting before this course, I thought I'd give it a try, so I started by following Tony's tutorial with water colours,
As I'd never really delved into painting before this course, I thought I'd give it a try, so I started by following Tony's tutorial with water colours,
In the piece I tried to lay down blocks of solid colour first and then add in black outlines later on to suggest the building, I like the look of the technique but I don't think I executed it quite right. My perspective is all wrong, but at this early stage I was still learning about perspective. If I could go back I would have put more effort into getting the perspective correct before building up the colours. For the trees I used a technique taught in lesson which was a simple one of using the texture of the paper to your advantage to suggest the leaves on the trees, I think this really worked and was very happy with it.
Moving forward I decided to venture into acrylics, this is something I've always been interested in trying.
These two pieces were created using mainly acrylics, the first was created using a piece of card to apply the paint. I scraped down to create the shapes for the buildings and went on to add detail with pastels. I liked the painting side to this, but I didn't enjoy creating the whole piece with just acrylic and felt it needed something else. The second piece was more of an experiment, I wanted to try and lay down some block colours and planned to build it up light in front to dark at the back, this is unfinished as I decided I didn't quite like painting the buildings in, the background I really thought worked with acrylic but the buildings needed to be created via another medium.
Thursday, 19 December 2013
Textiles in Art & Design – Marks in the Landscape - Evaluation
Textiles in Art & Design – Marks in the Landscape
Robert Salisbury
We were given the brief by Susan Siddle of the Neo Artist and were tasked with creating a textiles artwork for an upcoming exhibition to the theme of ‘Marks in the Landscape’. To utilise the space at the gallery Neo required both 2D and 3D submissions, so we needed to explore both throughout our development.
At the beginning I was struggling to find my way with the whole idea of textiles, I was very new to this to say the least. So without an idea or a concept I was just plugging along with the tutorials and exercises trying to find my way.
I found some of the techniques interesting although some of the others didn’t really capture my imagination. The one thing I did really enjoy was the freedom to experiment with different materials, as I was used to simply using a computer for my artwork. The opportunity to get messy and really experiment proved fruitful, adding the environment and peers to the equation really got my mind working and the ideas soon began to flow.
Robert Salisbury
We were given the brief by Susan Siddle of the Neo Artist and were tasked with creating a textiles artwork for an upcoming exhibition to the theme of ‘Marks in the Landscape’. To utilise the space at the gallery Neo required both 2D and 3D submissions, so we needed to explore both throughout our development.
At the beginning I was struggling to find my way with the whole idea of textiles, I was very new to this to say the least. So without an idea or a concept I was just plugging along with the tutorials and exercises trying to find my way.
I found some of the techniques interesting although some of the others didn’t really capture my imagination. The one thing I did really enjoy was the freedom to experiment with different materials, as I was used to simply using a computer for my artwork. The opportunity to get messy and really experiment proved fruitful, adding the environment and peers to the equation really got my mind working and the ideas soon began to flow.
One of the first techniques I really got stuck into was the transfer printing, although I didn’t really like this and probably decided there and then I wouldn’t be taking it any further after the session. However the second part of the session was the lino print style technique using a foam board to create an impression which we then added paint onto and rolled onto fabric to create a printed piece. This technique I really found interesting and took a lot from, I decided that I would probably try to re-visit this in the future.
The next technique we explored was Suffolk Puffs, at first I thought this would be a simple process but soon came to realise what can appear simple may not always be. It was quite difficult to get it to work and my sewing skills were beginner to say the least. I wasn’t keen on sewing at all, and didn’t want to take this process forward.
Moving on we tackled the Applique process, I really enjoyed this and although we speeded up the process slightly I did really begin to get stuck in and create samples I actually liked. I took a lot from this process and would definitely use it in the future.
It was at around this stage I decided to venture into the use of computers, I work with computers on a daily basis and during my lifetime I’ve really seen a rise in computer use so decided that these were the marks in my personal landscape. My idea was born and I started to research how I could incorporate computers into my final piece.
For this I researched about computers in art but decided to go down a more physical route of actually using pieces of computers to create art, by this I meant finding a way to use computer components to create a physical piece of artwork. I got a load of computer parts and really started to explore them, I spent a while pulling them apart and finding their limitations, understanding the physical properties of these components would be vital to creating a final piece from them. After pulling apart the computers and playing around with different pieces I made the decision to attempt to build a cityscape out of the motherboards and chips. This was going to be difficult as I needed to find a way to fit the pieces together to create buildings. The idea behind this was to create a city which represented what I believe to be the most significant development on society in my lifetime, computers.
Moving forward I looked at different methods of fitting together, I tested cutting grooves in the pieces, soldering them together, and various ways of stitching them together with both cotton thread and a more sturdy option of thin metal wires. Unfortunately I kept hitting a dead end as none of the methods were strong enough to hold it together, it would of ended up looking more like a horrific bomb site rather than a cityscape. This was where I made the decision to move away from the 3D city idea, and more towards a photographic display idea.
My idea was still the same, to make computer components appear to be an urban scene, and ultimately portray my idea in any way possible.
So I fitted together small pieces of components and pulled apart pieces I believed I could make look like buildings. The task then turned to finding a location to display these and compose some photographs that would give the look of an urban scene using computer parts, as buildings. I eventually chose my location, it was a multi-story car park, with a wall in the close vicinity. The wall acted as a platform for me to build my model cityscape, with the car park in the backdrop to add a city feel to my eventual image. This adaptation of my original idea meant it was no longer a sculpture as such, although it does still have elements of a sculpture but it was now a site-specific installation. I strategically placed it at the location so it altered the perception of the space it was installed in, this then gave me my intended outcome, but through a different process.
The images I captured came out extremely well, I was very happy with the outcome and then chose to display them by hanging for everyone to view, hanging them would allow them to be clearly displayed while taking up minimal space. I don't like the fact that I failed on my original idea, that's my only regret.
If I was to do anything differently, I would probably have liked more time to really find a way of holding the pieces together so I could create my initial idea on a large scale. I was quite disappointed that I wasn’t able to do this and although I’m happy with my final piece and the methods I used I would like to go back in the future and re-try the initial idea.
Monday, 16 December 2013
Art & Design - Urban Landscape; Developing Sketches.
Right, so after watching Tony's brief tutorial on perspective drawing I decided to give it a go, I though I'd start where he showed us and go for one perspective. Below is the sketch I came out with, basically a view looking down a street of houses.
This was quite a simple task, but one that I learnt a hell of a lot from. This also gave me the idea and inspiration to take this technique further and develop it.
In order to develop this style, I introduced multiple perspectives to my work. The sketch below is what I came up with when working with multiple perspectives.
The idea for this came from a mixture of secondary sources (photographs) and my own mind, this piece really caught my imagination and sparked the beginning of the concept I planned to go on to develop even further.
So, after this came out pretty well, I noticed that the layout of the piece was very similar to the perspective grid in Adobe Illustrator, and coming from a computer background, I didn't need an excuse to jump onto the MAC and develop this even further.
So I took the image and scanned it into the computer, I then used the perspective grid in Illustrator to line up the image. The live trace feature allowed me to vectorize the shapes and turn them into solid objects.
Then after some work, I was able to create more detail in the building which resulted in this...
This is where I really found myself, and planned to use this on my final piece. However I once again decided to take this further, and again develop it.
So, back into Illustrator I went and duplication the whole image a few times, each time applying different effects and playing around with the opacity.
The my once humble sketch became a real finished piece in it's own right, this is now the vector I will use on my final piece...
Evaluation:
So I thought the process and technique of the perspective drawing was extremely useful, it helped me develop ideas and gave me the basis to build my urban landscape for my final piece. If there was any bad things about it, it would be that I would maybe have liked to use a primary source for this, however I'm not the best photographer and wouldn't be able to compose a shot of the calibre needed to pull this off, therefore it was left to what I am good at, taking something so simplistic and turning into high quality digital piece of art - I feel I really explored mixed media in this piece.
This was quite a simple task, but one that I learnt a hell of a lot from. This also gave me the idea and inspiration to take this technique further and develop it.
In order to develop this style, I introduced multiple perspectives to my work. The sketch below is what I came up with when working with multiple perspectives.
The idea for this came from a mixture of secondary sources (photographs) and my own mind, this piece really caught my imagination and sparked the beginning of the concept I planned to go on to develop even further.
So, after this came out pretty well, I noticed that the layout of the piece was very similar to the perspective grid in Adobe Illustrator, and coming from a computer background, I didn't need an excuse to jump onto the MAC and develop this even further.
So I took the image and scanned it into the computer, I then used the perspective grid in Illustrator to line up the image. The live trace feature allowed me to vectorize the shapes and turn them into solid objects.
Then after some work, I was able to create more detail in the building which resulted in this...
This is where I really found myself, and planned to use this on my final piece. However I once again decided to take this further, and again develop it.
So, back into Illustrator I went and duplication the whole image a few times, each time applying different effects and playing around with the opacity.
The my once humble sketch became a real finished piece in it's own right, this is now the vector I will use on my final piece...
Evaluation:
So I thought the process and technique of the perspective drawing was extremely useful, it helped me develop ideas and gave me the basis to build my urban landscape for my final piece. If there was any bad things about it, it would be that I would maybe have liked to use a primary source for this, however I'm not the best photographer and wouldn't be able to compose a shot of the calibre needed to pull this off, therefore it was left to what I am good at, taking something so simplistic and turning into high quality digital piece of art - I feel I really explored mixed media in this piece.
Art & Design - Urban Landscape Research; Sources.
There are different kinds of sources in art, they can be documented in many different ways also, so here's a brief explanation of them.
Primary Sources:
Primary Sources are basically a firsthand account of something, may it be an event, location etc. These can be recorded in different ways, whether they're documented in writing or in images - to be Primary they must be documented in some way by the witness to the event, location etc.
Secondary Sources:
A Secondary Source is therefore something that wasn't witnessed by the person using the source, it's simply becomes their interpretation of someone else's primary source. Secondary sources often include pictures, quotes or graphics that have taken and interpreted by someone else.
My Primary Sources:
These are some images I documented on route to college one evening, these are evidence of my ability to identify and record my own primary sources.
Primary Sources:
Primary Sources are basically a firsthand account of something, may it be an event, location etc. These can be recorded in different ways, whether they're documented in writing or in images - to be Primary they must be documented in some way by the witness to the event, location etc.
Secondary Sources:
A Secondary Source is therefore something that wasn't witnessed by the person using the source, it's simply becomes their interpretation of someone else's primary source. Secondary sources often include pictures, quotes or graphics that have taken and interpreted by someone else.
My Primary Sources:
These are some images I documented on route to college one evening, these are evidence of my ability to identify and record my own primary sources.
Secondary Sources:
Here's some images I found while researching urban landscapes, these were documented by someone else therefore they're classed as secondary sources.
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